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The Foundry Nuke 5.2.3

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SarMa09 (Offline)
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Default The Foundry Nuke 5.2.3 - 11-23-2009, 03:36 PM

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The Foundry Nuke 5.2.3



The Foundry Nuke - high-level software product for kompozitinga and special effects, created by artists to solve problems that arise during the process kinovideoproizvodstva. The program is used in processing, imposition of effects, final assembly and other captured video and film material in the creation of commercials, as well as for other tasks. The product is a clear representative nodovoy architecture, which explains his lucidity and logic. The package has begun its own development path as a studio Digital Domain, where he received Film Award for technical achievement and was used in creating effects in more than 45 movies, hundreds of commercials and music videos. The package provides high performance-based 64-channel TCL architecture with a wide array of tools, unprecedented for a class of desktop systems.

3D Compositing
Nuke's powerful 3D workspace supports OBJ import, projection mapping, geometry modifiers, and more. This true 3D environment creates powerful workflows and exciting new ways to approach compositing.

Stereoscopic Support
Nuke 5 has included support for working with stereoscopic and multi-view projects.

Multi-channel, high dynamic range compositing
Nuke delivers the industry's broadest support for EXR images. Read, process and write over a thousand channels per stream, improving data management and workflow.

Keying
Nuke's exclusive Image Based Keyer (IBK) gives artists powerful tools for dealing with uneven backings. Primatte is built-in and Keylight is available as an optional extra.

Flexible User Interface
Savable layouts, dockable panels, GUI customization capabilities and features like the 'bullseye' and 'input' buttons make managing large, complex composites easier than ever.

Fast Rendering
Even when processing high resolution footage at 32-bit floating point precision on modest hardware, Nuke's multi-threaded, scanline-based rendering engine gives rapid feedback.

Scripting
Nuke offers an extremely open architecture. Both its node graph and user interface are accessible through the Python and TCL scripting languages, making it possible to customize Nuke in innumerable ways. If you really want to drill down, Nuke supports the industry standard OFX plug-in API as well as a native developers? kit (NDK) for creating your own tightly integrated plug-ins.

Plug-ins
All of The Foundry's OpenFX? (OFX) plug-ins are fully compatible with Nuke. Currently, the Keylight keyer, the Tinder collection (which includes lens flares, warpers, and lens blurs), and the Furnace collection (which includes motion vector retiming, wire removal, clean plate creation, grain, and texture tools) are available for OFX, with more collections added all the time.

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