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Applications : Allegorithmic Substance Painter 2017.4.0.1943 | 1.21 GB
Allegorithmic Substance Painter 2017.4.0.1943 | 1.21 GB

Allegorithmic Substance Painter 2017.4.0.1943 | 1.21 GB

Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

Use a complete and familiar set of texturing tools: PBR and particle painting, Substance procedural effects, smart materials and smart masks, and fast baking.
- Render directly with NVIDIA Iray and enhance your images with Yebis post-process effects.
- Toggle the viewport in new fullscreen mode for an immersive painting experience.
Use and reuse presets and integrated bakers to speed up texturing.
Create and reuse your own mesh-adaptive materials
Create and reuse your own mesh-adaptive mask presets
AO / normal map / etc.
The updated material library contains scan-based Substance textures and grunge maps, plus hundreds of alphas and brushes.
• [Instancing] Allow to instantiate parameters across layers
• [Instancing] Allow to jump between a source layer and an instance
• [Instancing] Add a "instantiate across texture sets" action
• [Instancing] Indicate in the layer stack re-entrant instances (cycles)
• [Instancing] Delete instances when a source is removed
• [Instancing] Don't allow Anchor's references from outside an instanced folder
• [UI] Move the Undo Stack into its own window named "History"
• [Plugin] Integrate DCC live-link plugin
• [Engine] Improve painting performances with Sparse painting
• [Export] Add draft and re-export options to Sketchfab exporter
• [Shelf] Add "flip" control for Font substances
• [Shelf] Add 20 new procedurals materials
• [Shelf] Add 40 new grunges maps (bitmap based and procedural)
• [Viewport] Enable brush preview collisions on other visible texture sets
• Update AMD GPU drivers minimum requirements
• Crash When computing Substances at too big resolutions
• Crash when painting heavily with particles
• [Viewport] Incorrect specular reflection in the 2D view with specific meshes
• [UI] Some unwanted actions appear into the History window
• [Layers] Some anchor's references cannot be restored if broken
• Crash when using redo after an undo of a Shader change in Viewer Settings
- OS: Windows 7 / 8 / 10 - (64 bit)
- Memory: 8 GB RAM
- Graphics: VRAM 2GB
- DirectX: Version 11
- OS: Windows 7 / 8 / 10 - (64 bit)
- Memory: 16 GB RAM
- Graphics: VRAM 4GB
- DirectX: Version 11


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