In this video tutorial on NUKE , we will completely remove the foreground object, using the technique of Camera Projection . We will create a clean-plates in Photoshop , and place them on the cards in the NUKE to recreate the scene in 3D.
Education will begin with the calculation 3D-camera NUKEX Camera Tracker . Then make a 3D-scene more widely read and study maps of the workspace. After that we will use Photoshop to create a clean-plate of our main foreground element. Next we study the technique of calculation of cards in our 3D-footage. Here we have a lot of times we repeat the process for the remaining elements of the foreground and background, as well as for the walls. Along the way, we are faced with common issues and will learn how to correct or circumvent them. The lesson concludes shotom in which objects are completely removed.