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Applications : The Making of 'Fume' with Alex Alvarez
Making of Smile with Alex Alvarez

Making of Smile with Alex Alvarez

English | SVQ3 1024x768 | MP3 48 Kbps | 3.42 GB
Genre: eLearning

This "making of" demonstration and lecture began with the decision to create a new still image and record the entire process. Using Maya, UVlayout, ZBrush and Photoshop, "Smile" was created in ten hours over the course of a couple evenings. Observe and listen as Alex shares his workflow, thought process and techniques, covering everything from creating a base mesh and laying out UVs to creating a final comp in Photoshop.

Topics Covered:

Modeling a Base Mesh from a Sketch
Laying out UVs
Detailing in ZBrush
Layered Mental Ray skin shader
Creating a print res image
Displacement Maps


Base Mesh and UV Layout
Sculpting in ZBrush
Lighting and Shaders
2D Paintover, 8k Maps, Final Comp

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