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#1: Home : Digital Character Painting Using Photoshop CS3 (Graphics Series)
 
Digital Character Painting Using Photoshop CS3 (Graphics Series)
Digital Character Painting Using Photoshop CS3 (Graphics Series)
by Don Seegmiller
English | Charles River Media; 2nd edition (August 28, 2007) | 409 pages | PDF | 22.81 Mb

Digital Character Painting Using Photoshop CS3 is a brilliantly illustrated, full-color book that combines both the fundamentals of character design and the skills of digital painting. Completely updated using Photoshop CS3 as the primary tool, the book details how to create characters that elicit specific emotions and how to beautifully render those characters by applying conventional painting skills to digital tools. Written for both the seasoned professional and aspiring artist alike, Digital Character Painting Using Photoshop CS3 explores the key principles of design and reveals how to enhance traditional skills and apply them to digital art for use in games, film, animation, and other commercial productions.
 
 
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#2: Home : Gnomon Workshop - Character Design: Concept Techniques with Peter Han (ENG)
 
Gnomon Workshop - Character Design: Concept Techniques with Peter Han (ENG)

Gnomon Workshop - Character Design: Concept Techniques with Peter Han (ENG)
English | AVC1 1024 x 768 | MP3 128 Kbps | 1.01 GB
Genre: eLearning
 
 
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#3: Home : Master Classes Digital Female Character Design and Creation
 
Master Classes Digital Female Character Design and Creation
Master Classes Digital Female Character Design and Creation
English | Video: vp6f, yuv420p, 1024x768, 1913 kb/s | Audio: mp3, 22050 Hz, 96 kb/s | 1.39Gb
Genre: eLearning
 
 
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#4: Home : A Pungent Character DVD
 
A Pungent Character DVD
A Pungent Character DVD | 3.07 GB


In this lecture, David Meng shares his thoughts on how he creates personality and expression in a character bust. He will discuss his thought process behind doing an unconventional take on a traditional creature. The practical aspects of working with plastalina and building armatures will also be discussed. Viewers will get to look, from start to finish, at how David creates a physical clay design maquette for the film industry.
 
 
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#5: Home : Gnomon Workshop: Introduction to Character Modeling
 
Gnomon Workshop: Introduction to Character Modeling

Gnomon Workshop: Introduction to Character Modeling
English | VP6F 1024?768 | MP3 48 Kbps
Fileserve, Filesonic, Uploadstation, Wupload | 2.01 GB

In this DVD, Mark Dedecker guides you through the initial stages of establishing an organized pipeline for modeling and sculpting a Next-Gen or Film character. Mark starts with a deceptively simple concept design and then guides you through the process of blocking out and understanding the technical and artistic needs for realizing this character. From there, he rough sculpts in ZBrush and brings back and forth into Maya, comparing and interchanging them. Special attention is paid to creating realistic forms and silhouettes and how to take them from an "ugly" rough to a nice piece ready for the next stages of re-surfacing UVs and so on.
 
 
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#6: Home : Painting Jason Chan Character design Volume 2
 
Painting Jason Chan Character design Volume 2

Painting Jason Chan Character design Volume 2 | eLearning | 382.6 MB

In the second part of this infamous character design series, infamous character designer Jason Chan tackles the hero archetype. There is a surprising amount of diversity to this basic character, and the main thrust of this video is to explore how different approaches can work to draw a viewer into a particular game or movie.
 
 
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#7: Movies : Gnomon Workshop - Character Design Pipeline Production Art & Research Techniques (ENG)
 
Gnomon Workshop - Character Design Pipeline Production Art & Research Techniques (ENG)

Gnomon Workshop - Character Design Pipeline Production Art & Research Techniques (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 2.08 GB
Genre: eLearning
 
 
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#8: Applications : Massive Black Character Design Vol 2 The Hero Jason Chan
 
Massive Black Character Design Vol 2 The Hero Jason Chan

Massive Black Character Design Vol 2 The Hero Jason Chan
H264 | English | 1024x768 | MOV | 15 fps kbps | MP3 48 kbps | 378 MB
Genre: eLearning
 
 
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#9: Applications : 3D Character Design Vol.1 2 Complete
 
3D Character Design Vol.1,2


3D Character Design Vol.1,2
 
 
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#10: Applications : Richard Smith - Character Modeling for Next-Gen Games Modeling and Sculpting Updated
 
Character Design and Modeling for Next-Gen Games With Vitaly Bulgarov

Gnomon Workshop - Character Design and Modeling for Next-Gen Games
With Vitaly Bulgarov | 1.85 GB
 
 
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