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maya advance character modelliing digital tutorial rapidshare, hotfile, megaupload. maya advance character modelliing digital tutorial torrent download. maya advance character modelliing digital tutorial full free download. maya advance character modelliing digital tutorial crack serial keygen.


#1: Applications : Digital-Tutors – Reusing Control Rigs in Maya
 
Digital-Tutors - Reusing Control Rigs in Maya

Digital-Tutors - Reusing Control Rigs in Maya | 1.82 GB
Duration: 3h 40m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono
Genre: Video Training


In this Maya tutorial, you will learn techniques for reusing control rigs in Maya to work more efficiently. Throughout the tutorial you will learn techniques for re-purposing rigs to save time in your character setup pipeline.
 
 
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#2: Applications : Digital-Tutors - Reusing Control Rigs in Maya
 
Digital - Tutors - Reusing Control Rigs in Maya

Digital-Tutors - Reusing Control Rigs in Maya | 1.82 GB
Duration: 3h 40m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono
Genre: Video Training

In this Maya tutorial, you will learn techniques for reusing control rigs in Maya to work more efficiently. Throughout the tutorial you will learn techniques for re-purposing rigs to save time in your character setup pipeline.
 
 
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#3: Home : Digital-Tutors – Exploring Animation in Maya 2011: Animating a Swinging Character
 
Exploring Animation in Maya 2011: Animating a Swinging Character - Digital-Tutors

Digital-Tutors – Exploring Animation in Maya 2011: Animating a Swinging Character
Beginner | 3h 18m | Project Files 41 MB | Required Software: Maya 2011 and up | | 1.31 GB
 
 
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#4: Applications : Digital-Tutors – Exploring Animation in Maya 2011: Animating a Swinging Character
 
Digital-Tutors – Exploring Animation in Maya 2011: Animating a Swinging Character's

Digital-Tutors – Exploring Animation in Maya 2011: Animating a Swinging Character
Beginner | 3h 18m | 1.36 GB | Project Files 41 MB | Required Software: Maya 2011 and up
 
 
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#5: Applications : Digital-Tutors – Exploring Animation in Maya 2011: Animating a Swinging Character
 
Digital Tutors Exploring Animation in Maya 2011 Animating a Swinging Character

Digital-Tutors Exploring Animation in Maya 2011: Animating a Swinging Character

3 hrs. 18 min. | April 4, 2011 | Maya 2011 and up | Author: Delano Athias

In this collection of lessons we will learn how to animate a swinging character. In this course, we will create an animation of a character swinging to a platform. Step by step, we will create this performance while covering various techniques that will help you improve your animation skill set. Techniques like: how to block in your extremes so that finalizing the animation becomes a faster process, improving arcs in the movement of your characters, animating between IK and FK modes, and overall we will learn how to animate with proficient workflows! By the end of this course, you will have the knowledge you need to create polished animations at a faster pace
 
 
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#6: Home : Digital-Tutors - Creative Development: Character Creation Pipeline in Maya and ZBrush with Safari Sosebee
 
Digital-Tutors - Creative Development: Character Creation Pipeline in Maya and ZBrush with Safari Sosebee


Digital-Tutors - Creative Development: Character Creation Pipeline in Maya and ZBrush with Safari Sosebee

English| Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 1.14 GB
Genre: Video Training
 
 
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#7: Applications : Antony Ward - Build a Stylized Cowgirl Character in Maya and Silo
 
Antony Ward - Build a Stylized Cowgirl Character in Maya and Silo

Antony Ward - Build a Stylized Cowgirl Character in Maya and Silo
.flv | project files | 1.17Gb

In this tutorial we will explore how to build a stylised cowgirl character using subdivision surfaces. Throughout these lessons we will explore the use of subdivision surfaces to help us quickly create a stylized cowgirl character. We will begin with a base mesh before posing her and adding clothing and detail. The result will be a highly detailed model ready for textures and rendering that can be used in an illustration or even animation. Although we will primarily be using Silo throughout the tutorial, the techniques taught in these lessons can be followed along using any subdivision surfaces software.

 
 
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#8: Applications : Digital Tutors Animating Creatures In Maya Insects V2012 BOOKWARE ISO-LZ0
 
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Digital Tutors Animating Creatures In Maya Insects V2012 BOOKWARE ISO-LZ0 | ISO | 1.06 GB


Learn an artist-friendly workflow to creature animation in Maya. Contains over 4 hours of project-based training for character animators learning new methods of animating multi-limbed creatures. Popular highlights include: Animating HexapedalCreatures; Tips for Animating Insect Legs; Adding Energy for Appealing Movement; Using Pose to Pose and Straight Ahead to Block in Animation; Convincingly Animating Antennas.

 
 
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#9: Applications : Digital Tutors Maya Rigging Reference Library Deformers DVD-iNKiSO
 
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Digital Tutors Maya Rigging Reference Library Deformers DVD-iNKiSO | ISO | 927 MB


In this Maya tutorial we will take an extensive look into the Create Deformers and Edit Deformers menus. By the end of this tutorial, we will understand how they operate, as well as discuss practical uses for each of them.

 

 
 
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#10: Applications : Joe Alters Shave & Haircut 5.1 v4 for Maya 2010 x32 / x64Bit
 

Joe Alters Shave & Haircut 5.1 V 4 for Maya 2010 x32Bit / x64Bit - 37 MB

Joe Alter Shave and a Haircut is a plugin for Maya, that creates extra realistic hair and fur surfaces. With this, you can create furry animals, grasses, haircuts, mustaches and so on. And this is not only about extra rendering-realistic, but also extra dynamic-realistic hair/fur. Combining advantages from both Maya Fur and Maya Hair modules inside itself, JA S&H is a perfect decision for your production. It makes creating of haircuts much easier with much finer level of control and much less rendering time. S&H also MentalRay- and RenderMan-compatible, so you can create super-photorealistic renderings using with no additional compositing.

Shave and a Haircut 2 has made creating and rendering CG hair an absolute pleasure for us, both on past projects and our current show Hellboy . It's entire range of hair-based effects from scraggly beards to full length hair, come out looking beautiful with surprisingly minimal render times. Shave will remain an integral part of our digital double production pipeline for many projects to come.

 
 
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