Autodesk Mudbox digital sculpting and texture painting software gives modelers and texture artists the freedom to create production ready 3D digital artwork without worrying about the technical details. Designed by professional artists from the game, film, television, and design industries, Mudbox combines an intuitive user interface with a powerful creative toolset of stencils and brushes for ultra realistic 3D character modeling, engaging environments, and stylized props. Available for the Mac and Microsoft Windows operating systems.
Autodesk Mudbox2011 Service Pack 1.0 ENG (x32/x64) - XFORCE | 737 MB
Professional tool for digital sculpting and texture staining provides specialists to model and texture artist all the possibilities for creating digital 3D images.
Author: whathesupa | 25 November 2010 | Views: 361
AutoDesk Mudbox2011 MAC | 1.27 GB
Autodesk Mudbox2011 software helps accelerate design, sculpting, and approval phases with powerful new tools for deforming and posing models, and the new ability to help create high-quality turntables for presentations. Moreover, the texture painting toolset is significantly extended with image adjustment brushes and blend modes for paint layers, while a Vector Displacement map extraction method offers new possibilities for creating and rendering complex details. And, with single-click file transfer with Autodesk Maya 2011 software; multi-layer PSD exchange with Adobe Photoshop software; and added support for Windows 7, and Mac OS X 64-bit operating systems, Mudbox2011 integrates more easily into existing pipelines.
Digital Tutors - Creating Game Weapons in 3ds Max and Mudbox ENG| fromat: .ISO| 545MB Genre: elearning In this course we will use Mudbox and 3ds Max to build and detail a bladed weapon. While 3ds Max is great at creating models very quickly and efficiently, Mudbox excels at interactively sculpting complex detail. By using these two packages in conjunction, we can leverage their respective strengths to quickly create a cohesive digital asset. After building our base geometry of our sample project, a bladed weapon, and adding UVs in 3ds Max, we'll take the geometry into Mudbox to begin sculpting. We'll add a variety of detail, as well as using Channel painting to create textures for the color and specularity of the models. We'll also output normal maps and ambient occlusion maps. Finally, we'll put everything back together in 3ds Max. Upon completion, you be able to create your own weapons or props using these two powerful programs.
Digital-Tutors : Beginner's Guide to Mudbox | 1.75 GB
Introducing the Beginner Guide to Mudbox a fundamental learning series brought to you by Digital-Tutors, the largest online CG training library in the world and Autodesk Authorized Publisher. We will start off by covering some of the uses for Mudbox and take a tour of the interface. We will then explore sculpting and painting in Mudbox so you can learn how to begin creating your own Mudbox projects. After that, you will learn to extract and export your geometry and maps. And to wrap up this course, we will look at how easy it is to work between Mudbox and other applications in your pipeline. This series of step-by-step videos was developed with artists new to Mudbox in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. To view more Beginner Guide courses; visit our library where you will find the largest collection of free, high-quality CG training videos.
The Autodesk Subscription Advantage Pack for Autodesk Mudbox 2012 software delivers powerful new tools that help solidify its position as an industry leading 3D paint and sculpting solution.
Creative Development: Still Life Texturing in Mudbox with Sharlene Lin from Digital Tutors Advanced | 2h 32m | 1.19 GB | Project Files 516 MB | Required Software: Maya 2011, Mudbox2011 and Photoshop CS4 Filesonic: Wupload:
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